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The transformation of the material and the rules is not without risk. Changing the dosage of an ingredient or an element can create immense and dangerous repercussions.

An addition here, a removal there, too much mixing can quickly end up with a foul and unbearable concoction. But even the strangest potion can find takers. This is why, in the end, this whole story of transmutation and alchemy remains a very personal opinion.

In the next few pages, you will find some of the house rules I use for Liminal Horror. These rules are not intended to alter the core of the game or to balance it. They are simply additions that I like to put into practice in a game that I already find excellent. It's up to you whether you find these changes relevant or not because at the end of the day, you play the game the way you want to, and I completely respect that.

The rules mentioned in this booklet are taken from the Liminal Horror System Reference Document (v.2.25) https://goblinarchives.github.io/LiminalHorror/Liminal-Horror-SRD/

 Liminal Horror is a role playing game designed by GoblinArchives. It's a wonderful gem that deserves a lot of attention. 

You can find the game here : https://goblinarchives.itch.io/liminal-horror


StatusIn development
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorCoup Critique
TagsHorror, liminal-horror

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Click download now to get access to the following files:

The small alchemical book of rules.pdf 6 MB

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